﻿using Microsoft.Xna.Framework;

namespace ShevaEngine.Core.Interfaces
{
    /// <summary>
    /// IUpdateAble.
    /// </summary>
    public interface IUpdateAble
    {
        /// <summary>
        /// Method Update().
        /// </summary>
        /// <param name="time"></param>
        void Update(GameTime time);
    }
}
